2018-2019

2016-now

WORKING EXPERIENCES

Studio Vadd, founder and designer (projects):

  • Spatial development on Storytelling activities in Staffanstorps library, 2019

  • Lyft din blick (Skapande skolan project, Väst Göteborg), 2019

  • Dialogue project for in-depth child impact in Hammarkullen, 2018

  • Dansdelta - Production house for dance, 2018

  • Museilektioner om Kulturhus Backaplan, 2018

Designer (selected projects):

  • Ljungskilesskolan outdoor environment, 2018

  • REBUS i det gröna pre-school outdoor environment:                       Förskolan Stella and Kummindalens förskola, 2017, Kavåskolan, 2016

  • Dialog with children for Culture consequence assessment, Kortedala, 2017

  • City walk in Härlanda, 2017 (in cooperation with Vici Hofbauer architect)

  • Slöjda gemenskap, guide book design, 2017

  • Willow sculpture building                                                               Positivparken, 2017, Barnens kulturkalas and Göteborg Botaniska  trädgården, 2016

2017

Interior designer

STABLY horse riding equipment store in Näss Fabriken

2016/06-09

Wearable game designer (Artist residence)

Critical Hit, TAG research center, Concordia University, Montreal, Canada

2014/07-09

Guest Artist

Smedbyn, Huskvarna, municipality of Jönköping

2008-2012

Product designer

Redbox Toy Limited Company, Hong Kong

EDUCATION

 

2012-2014

MFA i Design with specialisation in Child Culture Design

School of Design and Craft, University of Gothenburg

  • Design focusing on outdoor environment, and play semantic.

  • Participation design, research methods, sociology of childhood and children’s rights.

2004-2007

BA(Hons) i Design (Industrial with Visual Communication)

Hong Kong Polytechnic University School of Design

 

COURSE AND LAB

2019

SPACE BEYOND

Kultur I Väst and Region Värmland

2017/11

TRANSFORMING THE [RE]PUBLIC

Urbantranscripts, Urban Environment Lab,  School of Architecture, National Technical University of Athens

  • Urban design workshop on sensory mapping and rapid prototyping on urban intervention. 

  • UNIT 5: URBAN ECOSYSTEMS _ PHILOPAPPOU HILL

2017/09-12

Brewhouse Inkubator Speed

Brewhouse Gothenburg

EXHIBITION/ PRESENTATION

 

2020

2018

2018

2017

2016

2015

2016

2013

“Makt/ Egenmark” Utställning and seminar

ICIA - Institute for Contemporary Ideas and Art I Göteborg

Gotlands kulturrum

Malmö Form / Design center

Göteborgs Stadstriennal

Presentation in Arkitektur-pedagogerna live!

Prio 0-18 Barnkultur konferens/festival, Kultur i Väst

City walk and methods sharing “Att upptacka sin stad”

WURM: Escape from _a_ dying star,

A MAZE, independent game festival, Urban Spree, Berlin, Tyskland

och Data: Salon, Eastern Bloc, Montreal, Kanada

 

Levande Skulptur i Landskapet

Lundby och Bergsjön library och Children culture festival

Peek-a-boo, Röhsska Musem, Stockholm Furniture Fair

SCHOLARSHIPS/ FUNDS

 

2016

2016

2013

Pronto, Göteborg Stad och Pilotprojektsstöd, Kultur i Väst

“Levande Skulptur i landskapet”

Nominerad AMAZE. Awards 2016, independent games award

Japan Media Arts Festival, Jury Selection (entertainment division)

“WURM: Escape from _a_ dying star”

Gertrude och Ivar Philipsons Stiftelse, Stiftelsens Stipendier

“The spirit of Play - Puducherry Indian”

  • An anthropology design project on fostering children’s self learning.